Starfall
Calls down a wave of meteors to damage each nearby enemy. If enemy is farther than 600 range, it has a 60% chance to still hit him. One random enemy unit within 200 aoe will get hit again for half the damage.
Level 1 - 75 damage per wave.
Level 2 - 150 damage per wave.
Level 3 - 225 damage per wave.
Level 4 - 300 damage per wave.
Cooldown: 12 seconds.
Level 1: 100 mana, 12 sec cooldown.
Level 2: 120 mana, 12 sec cooldown.
Level 3: 140 mana, 12 sec cooldown.
Level 4: 160 mana, 12 sec cooldown.
Elune's Arrow
Fires an arrow to a location with deadly precision, dealing large damage and stunning the first unit it strikes. Stun duration increases based on how far the target is, ranging from 0.5 to 5 seconds.
Level 1 - Deals 90 damage.
Level 2 - Deals 180 damage.
Level 3 - Deals 270 damage.
Level 4 - Deals 360 damage.
Cooldown: 25 seconds.
Level 1: 100 mana, 25 sec cooldown.
Level 2: 100 mana, 25 sec cooldown.
Level 3: 100 mana, 25 sec cooldown.
Level 4: 100 mana, 25 sec cooldown.
Leap
Mirana's wild Frostsaber leaps forward into battle, empowering allies with a ferocious roar upon landing. Movement and Attack Speed bonus lasts 10 seconds.
Level 1 - 400 range. 4% speed increase.
Level 2 - 450 range. 8% speed increase.
Level 3 - 500 range. 12% speed increase.
Level 4 - 550 range. 16% speed increase.
Cooldown: 20 seconds.
Level 1: 60 mana, 20 sec cooldown.
Level 2: 55 mana, 20 sec cooldown.
Level 3: 50 mana, 20 sec cooldown.
Level 4: 45 mana, 20 sec cooldown.
Moonlight Shadow
Turns Nightshade and all allied heroes invisible. If Invisiblity is broken, it gets restored after the fade time during the shadow duration.
Level 1 - Lasts 7 seconds. 2.5 second fade time.
Level 2 - Lasts 9 seconds. 2 second fade time.
Level 3 - Lasts 11 seconds. 1.5 second fade time.
Cooldown: 160 seconds.
Level 1: 200 mana, 160 sec cooldown.
Level 2: 250 mana, 160 sec cooldown.
Level 3: 300 mana, 160 sec cooldown.
Storm Bolt
A magical hammer is thrown at an enemy unit, causing damage and stunning the target for 2 seconds.
Level 1 - 100 damage.
Level 2 - 150 damage.
Level 3 - 200 damage.
Level 4 - 250 damage.
Cooldown: 8 seconds.
Level 1: 140 mana, 8 sec cooldown.
Level 2: 140 mana, 8 sec cooldown.
Level 3: 140 mana, 8 sec cooldown.
Level 4: 140 mana, 8 sec cooldown.
Vampiric Aura
Nearby friendly melee units gain hit points when they hit enemy units.
Level 1 - Gains 5% of attack damage.
Level 2 - Gains 10% of attack damage.
Level 3 - Gains 15% of attack damage.
Level 4 - Gains 20% of attack damage.
Passive
Critical Strike
Gives a chance to do more damage on an attack.
Level 1 - <AOcr,DataA1>% chance, 1.25 times normal damage.
Level 2 - <AOcr,DataA2>% chance, 1.75 times normal damage.
Level 3 - <AOcr,DataA3>% chance, 2.25 times normal damage.
Level 4 - <AOcr,DataA3>% chance, 2.75 times normal damage.
Passive
Reincarnation
When killed the Skeleton King will come back to life.
Level 1 - 300 second cooldown.
Level 2 - 220 second cooldown.
Level 3 - 140 second cooldown.
Level 1: 100 mana, 300 sec cooldown.
Level 2: 150 mana, 220 sec cooldown.
Level 3: 200 mana, 140 sec cooldown.
不知道小琴喜欢玩什么类型的英雄--carrier, killer, supporter?
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