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標題: 云游戏服务Onlive本月末关闭,超前的后果啊。。。 [打印本頁]

作者: leonca    時間: 2015-04-03 11:02
標題: 云游戏服务Onlive本月末关闭,超前的后果啊。。。
http://www.eurogamer.net/article ... uts-down-this-month

The service ends on 30th April 2015, OnLive said. Users can use OnLive up until that date. In fact, all the games on the service are free to everyone to play until it shuts down at the end of April.

After today, no further subscription renewals will be charged for any OnLive service. Those whose subscriptions renewed on or after 20th March will be refunded.

After the services end, OnLive, based in Mountain View, California, will wind down and cease operations.

Meanwhile, Sony has bought OnLive's 140 or so cloud gaming patents. Both companies declined to disclose the terms of the transaction.

"These strategic purchases open up great opportunities for our gamers, and gives Sony a formidable patent portfolio in cloud gaming," Philip Rosenberg, VP, Global Business Development of SCE and SVP Business Development and Publisher Relations of Sony Computer Entertainment America, said.

"It is yet another proof point that demonstrates our commitment to changing the way gamers experience the world of PlayStation,"

The deal adds to Sony's ongoing game streaming effort. In July 2012 Sony bought rival cloud gaming company GaiKai for a whopping $380m. It's since used it to power PlayStation Now and Remote Play.

OnLive endured a torrid time following its high-profile reveal at GDC 2009. In December 2010 it launched the OnLive Game System, a set-top box designed for the living room. It was released in the UK in September 2011.

In August 2012 OnLive as it was then was thought dead, with a number of layoffs and the exit of founder Steve Perlman sparked by a failed bid to secure new funding. But the service continued to operate after angel investor Lauder Partners swooped in to grab the company's assets and the cloud gaming tech it had built.

In March 2014, following 18 months of silence, OnLive returned with a new business model and a new £9.99 a month subscription that let customers play PC Steam games on any compatible device.

But it failed to take off despite, as of March 2015, having over 300 games available across three different subscriptions.

要点:云游戏服务Onlive将于本月末关闭,本月之内游戏免费玩。之后服务停止,公司解散。
          索尼购买了140余项该公司所持的专利,但是双方都拒绝透露细节。
         

点评:云游戏是未来业界的发展方向,它允许用户在广泛的设备上以最高配置状态运行游戏。但是当下从硬件的互联网设施到软件的游戏,都尚未达到运行该类服务运行的理想需求。。。Onlive,早生了十余年,果不其然地悲剧了。


作者: haro2    時間: 2015-04-03 12:19
sony還有錢可以花呀
不是幾乎都沒有營利的部門了嗎
作者: wxxvsl    時間: 2015-04-03 13:39
SNOY?希望做的原來越好吧
作者: muxuan0509    時間: 2015-04-03 13:42
不知道微软会不会接手,索尼和微软的话。感觉还是微软能推动这一块的可能性更高一点。生不逢时,绝对是个悲剧。
作者: eilot    時間: 2015-04-03 17:34
本帖最後由 eilot 於 2015-04-03 17:37 編輯
haro2 發表於 2015-04-03 12:19
sony還有錢可以花呀
不是幾乎都沒有營利的部門了嗎


索尼娛樂一直都是大賺,只是電器半死或死得好慘,如電視已賣出去、VAIO又賣出去(不過賣出去後,它剛出新手機,機能就...),
手機也是半死狀態,隨時可能也賣出去,但ZPERIA系列手機評價一直不錯,性能也不差(甚至在各方面都更好),就是銷量比三叔和蘋果差...

不過也因為娛樂一直都是賺錢部,國外不少金融組織、經記、專家一直都叫索尼將他分拆,但索尼一直拒絕,結果這些專家一直唱喪索尼,罵他垃圾,唱了兩年,結果股價一直下落...
所以索尼的處境有點無奈,是否將娛樂分拆成其關鍵,拆了索尼本部傷得更重,不拆的話就每天都話你垃圾弄死股價
(當然原因不是只得這種)
作者: woaiwanps4    時間: 2015-04-03 22:46
理念是好的 但是时代并不需求它 只能夭折了
作者: 冬天的冰工厂    時間: 2015-04-03 23:35
估计以后技术更加成熟且更加流行与大众化后,人们还是会回过头来怀念Onlive的先行探索的。但感觉当云游戏技术能成熟并普及时,游戏主机的份额会被智能移动终端抢走更多。
作者: eilot    時間: 2015-04-03 23:40
突然想起PSPGO
遊戲下載是沒問題,現在數字版大行其道
不過在PSP那時就...而且當時索尼的網絡速度又是不爭氣




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