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[討論] Blizzard still tinkering with Diablo 3 systems, highlights new changes

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跋山涉水的旅行者

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發表於 2012-01-21 22:49 |只看該作者 |倒序瀏覽
For a game that isn't even out yet, Diablo 3 has undergone many, many system changes. Today, game director Jay Wilson has posted a load of upcoming system adjustments, mostly made to systems that have already been changed. A few prime examples include the complete removal of "identify item" scrolls -- characters handle that with a universal spell now -- a dedicated potion button, and Blizzard deciding to rename the Stone of Recall and "just call it what it is," namely "Town Portal."

暗黑三的游戏迄今为止经历了很多次改革与测试  今天 游戏总监Jay Wilson公布了新的系统调整公告。
包括清楚“字符滚动”的项目处理   专用的物品与道具按键   
并且把召回石命名为“城市之门”
Another big change, the Nephalem Cube and Cauldron of Jordan (both integral to the crafting system), have been removed from the game outright. According to Blizzard, the two items "detracted from the benefits of returning to town to sell items, salvage, craft, and interact with the townsfolk." It's a lot to take in, especially given how long fans have waited for Diablo 3 but, in Wilson's words, "no one will remember if the game is late,only if it's great."

Nephalem立方和 Jordan锅的造型是另一个大的变化  甚至是从游戏城镇中的“出售物品  专业  与NPC的互动” 都重新做了改动。
用Wilson的话来说 就是”没有人会在乎游戏的发售时间  他们只会记住它的伟大“


And now Korea is the first nation to issue a rating, which means everyone else on Earth is more of a holdup.



http://www.joystiq.com/2012/01/13/diablo-3-rated-in-south-korea/

[ 本帖最後由 popcap 於 2012-01-21 22:56 編輯 ]
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發表於 2012-01-22 15:05 |只看該作者
老滚5就很伟大 ctm就不伟大
d3拖了这么久别让我们失望
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