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本帖最後由 eilot 於 2017-11-22 23:53 編輯
最近EA因為《星球大戰 戰爭前線2》遊戲內的課金開箱問題遭到全球玩家的吐槽,原先屬於手機遊戲的課金扭蛋現在也被 PC 遊戲、主機遊戲引入
而根據比利時媒體的報導,比利時賭博委員會正式認定遊戲內的課金開箱行為是一種賭博行為,並呼籲在全歐洲地區禁止遊戲內的開箱功能
比利時官員Koen Geens向媒體表示「賭博和遊戲混合在一起,對於孩子們的心理來說是非常危險的問題」( “Mixing gambling and gaming, especially at a young age, is dangerous for the mental health of the child.”)
在希望比利時國內禁止遊戲內存在課金系統的同時,也希望在歐洲全域採取相同的措施禁止遊戲內的課金
遊戲內的課金系統為遊戲開發商帶來了巨大的收入,而另一方面對於課金系統導致的玩家僥倖心理與沈迷課金,也引起了遊戲內課金是否是賭博的討論
11月15日的時候比利時賭博委員會的委員長Peter Naessen就以《守望先鋒》和《星球大戰戰爭前線2》的遊戲內開箱子系統為例,認為這種花費遊戲內虛擬貨幣的開箱系統是一種賭博行為
而EA認為《星球大戰戰爭前線2》的開箱並不構成賭博,因為這款遊戲內幾乎可以不需要花費真實金錢就可以開箱子
另外昨天《植物大戰殭屍》的遊戲作者宣佈自己被EA開除,因為他拒絕將《植物大戰殭屍》的遊戲設計為免費遊戲道具課金模式
之前美國的ESRB認為遊戲內開箱並非賭博,這次比利時賭博委員會認定開箱是賭博行為,並不分箱子類型是遊戲角色能力強化還是角色Skin,而是完全禁止開箱這種要素出現在遊戲中
轉自
http://hkacger.com/archives/45811
http://www.pcgamer.com/belgium-s ... m-banned-in-europe/
如果日後真是限制有關做法,會變成直接買有關角色嗎?手遊的玩法變相農作遊戲
不想農就直接買吧...
Two Hawaiian state representatives are looking into possible state legislation that would ban the sale of Electronic Arts' Star Wars Battlefront II to children, spurred by what the politicians describe as predatory practices and the dangers of encouraging children to gamble. The two lawmakers also said that other states are looking into the game as well.
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"We are here today to ensure future protection to kids, youth and everyone when it comes to the spread of predatory practices in online ingredients and the significant financial consequences it can have on families and has been having on families of this nation," said Hawaiian state representative Chris Lee during a press conference. "This game is a Star Wars themed online casino designed to lure kids into spending money.
"It's a trap."
While Star Wars Battlefront II, which is sold as a full-priced retail game, was set to have a microtransaction system that asked players to invest extra time or money to unlock major playable heroes, that system was temporarily pulled by EA prior to the game's launch. It remains unclear what form those transactions will take when they return to the game.
During the press conference in Hawaii, Lee said that legislators need to make sure that children are protected from games that have what he calls gambling.
"We are looking at legislation this coming year which could prohibit the sale of these games to children who are under age as well as putting in different kinds of mechanisms in those games," Lee said. "We've been talking with several other states as well, legislators there who are looking at the same thing. This needs to be addressed before it becomes the new norm."
Internationally, the game has garnered enough negative attention to prompt Belgium’s gaming commission to investigate whether the game constitutes gambling.
While the issue of microtransactions and loot boxes seemed to have come to a head with the release of Star Wars Battlefront II, it's an ongoing issue that appears to be creeping into a wide variety of games.
Earlier this year, Glixel discovered that Activision filed a patent for a system it could use to convince people in multiplayer games to purchase items for a game through microtransactions. Activision said at the time that the tech was not currently in any games. It did not address whether the system would be used in the future.
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"This was an exploratory patent filed in 2015 by an R&D team working independently from our game studios," an Activision spokesperson told Glixel at the time. "It has not been implemented in-game."
EA, for its part, has mostly remained quiet on the topic since the announcement, though it did tell the Washington Post that it doesn't consider the microtransactions in Battlefront II gambling.
That doesn't seem to be the feeling in Hawaii where representative Sean Quinlan raised the specter of Joe Camel, a cartoon character once accused of being used to get children to smoke.
"We didn't allow Joe Camel to encourage our kids to smoke and we shouldn't allow Star Wars to encourage kids to gamble."
Glixel continues to reach out to Electronic Arts to see how it will decide to relaunch microtransactions and how that decision will impact current owners and the content they have access to. To date, EA has not replied to any requests for interview or comment from Glixel. Glixel also reached out to the two state representatives, the ESA and Disney for further comment.
Update: PC Gamer reports that Belgium's Gaming Commission has, after an investigation, determined that the loot boxes available for purchase in games like Overwatch and Star Wars Battlefront 2 are a form of gambling. It sounds like this could lead to a ban of some form of in-game purchases.
轉自
http://www.rollingstone.com/glix ... ont-ii-sale-w512412
支持夏威夷出手,現在家用機遊戲因為了玩太多收費DLC,變得愈來愈噁心,
現在還要再學手遊要課金開寶箱拼人品抽角色抽裝備。
說實話,一隻《星戰》舊時代沒黑武士沒路克天行者,叫甚麼鬼星戰?簡直是欺騙才對 |
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