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標題: [业界]<<刺客信条>>开发者郑重声明:X360版好于PS3版!!!!!!!!!!!!!!!!!!!!! [打印本頁]

作者: bt12345678    時間: 2007-11-20 07:43
標題: [业界]<<刺客信条>>开发者郑重声明:X360版好于PS3版!!!!!!!!!!!!!!!!!!!!!
LEVELUP论坛!
http://www.quartertothree.com/game-talk/showthread.php?s=a21ee66f8853eaf40d22d582c9748735&p=1150961#post1150961

刺客教條開發者Charles稱就他所知道的任何關於AC的一切,360表現較好。玩家也不能把PS3版的表現較差歸咎於開發組資源不足、缺乏經驗。PS3版AC早在PS3開發機可用時起即著手開發,Sony也在遊戲開發早期對開發成果表示肯定。

PS3版AC投注了大量開發資源,Charles甚至認為投入的時間與資源在程度上已經達到「不切實際」的地步。

Not to get in to any specifics, but there was a hell of a lot more effort put in to the PS3 version.

I am personally convinced (ie my opinion and not that of ubisoft) that "enough resources" approaches impossibility.

Our game drove our engine programmers batty, as the AI is most of the workload, and linear it is not. These new systems love programs that are just straight forward number crunching with as little branching as possible. That is the complete opposite of what is needed to make a game like ours.

Since the cat is out of the ol' bag, I'll just go ahead and say that Gamespot mixed their platforms up. Dunno about contrast (PS3 games always seem more washed out to me), but from everything I know, the 360 runs better.

Also, I'm really not surprised about the wide range of reviews. I've always been convinced it would be a love it or hate it game.

So far, the loves are winning, so I'm happy!

Well, considering the ps3 guys have been working on it since the moment ps3 dev kits were available, you can't really chalk it up to 'lack of experience', as they had as much as anyone else at the time. Sony was also impressed at one point by how well we got it running early in development.

I don't know if it's a capable system or not. What I'm saying is that, in my opinion, to get the most out of it probably takes an unrealistic amount of resources and time.

还是一样,看后不说!
作者: cctv874    時間: 2007-11-20 14:47
主要是内存问题
PS3的内存太小了
显卡也不行
作者: 肥猫    時間: 2007-11-20 17:17
XBOX的开发基本基于WIN系列,这样的化确实会轻松许多
作者: dtheiji    時間: 2007-11-20 21:21
UBI收微软钱了呀~~~
一定是这样的XD
作者: chiao    時間: 2007-11-21 00:15
IGN认为相对于XO版,PS3版的帧数问题更突出,动作有拖慢现象.(所以两者分数分别为7.7和7.5,单项的差距就在"图象"上);GameSpot则认为XO版本在"lighting"更足些,而PS3版在帧数上更稳定.

看来游戏不亲自体验是得不到一个恰当结果的.
作者: eilot    時間: 2007-11-21 00:32
不過事實上
PS3版畫面已經不提,單是bugs已經可以直接玩"死"機子了
這無論如何也說不到
作者: triggertv11    時間: 2007-11-21 01:30
除了這款遊戲之外現在幾乎PS3/360同時出的遊戲畫面

幾乎都是360獲勝了 所以360在這款遊戲再度獲勝 應該也不用太意外了




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