2DJGAME! NOVO

標題: [业界]年度最可怕新闻,EA已经开始动手收购Take2 [打印本頁]

作者: bt12345678    時間: 2008-02-25 07:47
標題: [业界]年度最可怕新闻,EA已经开始动手收购Take2
A9论坛!
http://www.next-gen.biz/index.php?option=com_content&task=view&id=9285&Itemid=2
业界大鳄EA这次的目光瞄准了旗下大作如云的T2,这已经不是传言了。目前EA打算以每股25-26美金的价格,现金收购T2约64%的股份,总金额超过20亿美金。

EA的行政总裁就此事发表言论:“我们的现金并购计划,对于T2来说是一个难得的机遇。对于EA的股东来说这是一个眼光长远的稳妥投资,T2的股东们也应该意识到这个举动能够带来的巨大的即时效益和潜在效益。我们EA庞大的财政资源,稳定的管理团队和强悍的发行能力同时可以给T2旗下的游戏工作室们带来数不清的好处。”

在EA给T2的董事会关于收购事宜的信件中,EA态度强硬。信中提及“以后绝不会有人能给出比EA还丰厚的价格了”“如果董事会胆敢拒绝收购,EA就将公开收购全体股东手里的股票”等等

虽然T2手下强者众多,但是最耀眼的莫过侠盗飞车—GTA系列了,EA在信中特别的提到了对掌管GTA系列的命运的渴望,信中表示“T2的顶梁柱不过只有GTA4,一旦发售后,T2就只能依靠那些小鱼小虾来拼生活了”“我们相信一定要在4月底GTA4发售前把收购完成”

不了解T2的玩家,不妨听一下下面这些如雷灌耳的作品名:业界唯一可以和EA Sport对抗的2K Sport;侠盗猎魔(Manhunt);湾岸赛车(Midnight Club);黑暗(Darkness);上古卷轴(The Elder Scrolls);生化冲击(Bioshock);地牢围攻(Dungeon Siege);文明帝国(Civilization);侠盗飞车(GTA);马克斯.佩恩(Max Payne);甚至更早期的毁灭公爵,英雄萨姆,铁路大亨都是现在T2的名下。



EA致T2信件全文如下


February 19, 2008

Mr. Strauss Zelnick
Executive Chairman of the Board of Directors
Take-Two Interactive Software, Inc.
622 Broadway
New York, NY 10012

Dear Strauss:

Thank you for your letter of February 15, 2008. While I appreciate its courteous tone and value our ongoing dialogue, I am disappointed that you have rejected Electronic Arts Inc.'s ("EA's") $25 per S cash offer to acquire Take-Two Interactive Software, Inc. ("Take-Two") and declined to engage in the friendly negotiations we proposed. We continue to believe that an acquisition of Take-Two by EA is in the best interests of your Sholders, employees and other constituents, and we remain interested in acquiring Take-Two. So, to further demonstrate our seriousness and encourage you to move forward now, I am writing to increase EA's offer to acquire all of the outstanding Ss of Take-Two to $26 per S in cash. This offer is subject to Take-Two agreeing by February 22, 2008 to commence negotiation of a definitive merger agreement and to permit EA to commence a limited due diligence review of Take-Two.

Our revised all-cash offer represents a 64% premium over Take-Two's most recent closing price and a 63% premium over Take-Two's 30-day trailing average price (based on prices as of market close on Friday, February 15th). We believe our offer represents a unique and compelling opportunity for Take-Two Sholders to maximize the value of their investment in the company, with materially lower risk than if Take-Two proceeds on a stand-alone basis.

We also believe that the transaction we are proposing represents a uniquely attractive opportunity for Take-Two's creative teams and key employees. EA is a diversified leader with well-established franchises and proven intellectual properties, global reach, and significant financial resources. I know we both agree that Take-Two's talented creative teams deserve a permanent home within a stable and growing publisher that provides these teams an environment to do what they do best - create great games. EA is organized in a four-label model that provides our creative teams the autonomy they need to fully realize their creative ambitions, while also providing a stable and supportive corporate and publishing infrastructure which allows them to best address the global marketplace. We have the resources to make the significant investments in technology and infrastructure needed for the most creative and innovative games in the industry. In short, a combination with EA would provide Take-Two's studios and employees a combination of the right resources for investment and global reach, and the right environment to do their best work.

We believe that Take-Two's Sholders would not be well-served by any further delay in negotiating and completing the proposed merger. While the videogame industry remains an attractive, high-growth business, the challenges and risks in the business are escalating, and the need for scale is becoming more pronounced. Despite steps taken since March 2007, Take-Two remains dependent on a limited number of titles, and has limited capital resources. In addition, Take-Two faces ongoing financial, legal and operating issues and a very intense competitive environment. Given these factors, we believe it will be increasingly difficult for Take-Two to create sustainable Sholder value and that Take-Two remains exposed to considerable risk of value loss.

We also believe that any delay in this proposed transaction works against the interest of Take-Two's Sholders, because:

-- There can be no certainty that in the future EA or any other buyer would pay the same high premium we are offering today. We place significant value on the ability to close the transaction relatively quickly so that EA's strong publishing and distribution network, including our global packaged goods, online and wireless publishing organizations, can positively impact the catalogue sales of GTA IV and also the launch and sale of titles released later this year. We want to work with you and your team to complete the transaction in time to begin realizing its significant marketplace benefits in advance of this year's holiday selling season.

-- We believe Take-Two's current S price already reflects investor expectations for a strong release of GTA IV as well as the longer-term issues that Take-Two faces. Once GTA IV ships, Take-Two will again be dependent on less-popular titles and face increasing challenges to compete with larger and better-capitalized competitors.

-- With GTA IV shipping on April 29, development on this important title must now be essentially complete. We believe now is the right time to complete a transaction with minimal disruption for Take-Two.

We also believe the transaction we are proposing will create value for EA's Sholders. In addition to the top-line benefits noted above, we can achieve bottom-line benefits by combining Take-Two's and EA's corporate and publishing infrastructures and by optimally supporting Take-Two's creative teams and intellectual properties in EA's decentralized label structure.

Considerable thought, time and resources have been put forth in developing this offer, and our Board of Directors unanimously supports it. Our offer is not conditioned on any financing requirement. It is subject to the satisfactory completion of a due diligence review of Take-Two, the negotiation and execution of mutually acceptable definitive transaction agreements, and the satisfaction of customary conditions to be set forth in such agreements. We are prepared to move forward immediately with formal due diligence and the negotiation and execution of a definitive merger agreement and believe that with adequate access to the necessary information and people, we can complete both in approximately two weeks. We believe that our due diligence review can be completed with minimal disruption, requiring only limited access to a small number of senior executives of Take-Two and its legal, accounting and financial advisors. We also have prepared a draft merger agreement that we can forward to you immediately.

Our strong preference is to conduct a private negotiation. If you are unwilling to proceed on that basis, however, we may pursue other means, including the public disclosure of this letter, to bring our offer and the compelling value it represents to the attention of Take-Two's Sholders.

I am available to meet and discuss any and all aspects of this proposal with you and your Board. Again, we believe this proposal represents a unique opportunity to maximize value for Take-Two's Sholders, and that the combined enterprise would be extraordinarily well positioned to build value for our respective customers, employees, developers and other business partners. We hope that you and your Board S our enthusiasm, and we look forward to hearing back from you by February 22.














回应来了,T2的回应来了

February 22, 2008

Mr. John S. Riccitiello
Chief Executive Officer
Electronic Arts Inc.
209 Redwood Shores Parkway
Redwood City, CA 94065

Dear John:

Thank you for your letter of February 19, 2008. As you know, the Board of Directors (the "Board") of Take-Two Interactive Software, Inc. ("Take-Two" or the "Company") carefully considered Electronic Arts Inc.'s ("EA's") previous offer of $25 per S and concluded that neither the timing of the proposed acquisition nor the price was consistent with the Board's objective of maximizing stockholder value. The Board's rationale for rejecting EA's prior offer is not altered by your decision to increase that offer by four percent.

I would like to reiterate, in the clearest possible terms, the Board's conviction that this is not the right time for Take-Two to enter into a negotiation to sell the Company. Our organization is keenly focused on the scheduled April 29th launch of Grand Theft Auto IV, and on maximizing the value of the game to the Company and, in turn, our stockholders. It is the Board's strongly held view that beginning strategic discussions now would distract our Company and thereby threaten the value of this key franchise.

While I understand that you may disagree with the Board's reluctance to commence discussions immediately, the Board and I want to assure you that our concerns about timing are genuine. Potential negative financial consequences to Take-Two are significant and we believe outweigh the benefits of commencing discussions at this time. As you know, there is no certainty that EA will actually close on the proposed transaction on mutually agreeable terms, especially since you have proposed a price that we would not accept and have qualified your offer by a diligence request. Moreover, as we have all seen time and again, the process surrounding acquiring a public company from start to finish is complex, uncertain, intrusive and distracting, and we believe it would be especially so to the creative artists at the core of our business and to all those who may be displaced by a transaction.

While the Board is convinced that discussions at this time would be imprudent, we also appreciate the potential benefit of a frank and private dialogue with EA. To that end, the Board would be willing to commit to entering into a good-faith discussion with EA on April 30, 2008 to determine if we can reach common ground on the proper value of the Company and therefore an appropriate, mutually beneficial transaction. This would, of course, be subject to both parties reaching a mutually acceptable confidentiality agreement on customary terms. We are prepared to begin negotiating this confidentiality agreement immediately.

In order to alleviate any concerns you may have about the proposed starting date for these discussions, I would be pleased to meet with you privately as soon as possible to talk on a general basis. In addition our Board would confirm, subject to its fiduciary duties, that from now until April 30, 2008 (the "Quiet Period"), the Company will not pursue negotiations with any other potential strategic partner for a business combination unless we have first contacted you. Further, if the Company receives any bona fide offer to acquire the Company during the Quiet Period that the Board decides to explore, the Company will immediately inform EA and we understand that EA may then act as it sees fit.

I would like to note that if EA chooses to announce publicly the Board's proposal or announce any offer by EA to acquire the Company during this Quiet Period or if the contents of this letter become publicly available in sum and substance, the Company will consider all of its alternatives, including discussions with other parties, and further we will reserve the right to refuse to provide EA access to information or diligence.

John, I believe I know you well enough to rely on your considering this proposal in the same good faith we have in making it. I look forward to your favorable response.

Sincerely,

Strauss Zelnick
Executive Chairman of the Board



在T2对EA的回应中,T2董事长回绝了EA的请求,认为EA的出价低估了T2的真正价值,同时现在公司正集中全力为GTA4的发售保驾护航,在4月30日——即GTA4发售前,T2将不与EA讨论任何关于此事的话题。之后,T2愿意和EA坐下来从头认真研究这个事情。T2称如果EA在4月30日前真的采取了向业界公开收购意图(这不就已经被披露了嘛)或进一步行动,T2保留采取求任何手段的权利,并任何时间都保留拒绝EA的收购意向的权利。

这消息,爆炸啊!
作者: KYMSAY    時間: 2008-02-25 09:26

价码的问题......或者已经暗地里的......
作者: cctv874    時間: 2008-02-25 09:44
QTMD EA!!!
EA想毁了游戏界嗎???
EA流水线的方式根本就是杀鸡取卵!!!!
长此以往游戏界必定崩溃!!!
EA赶紧倒闭吧,它只会毁了游戏!!
看看多少杰作到了EA手里都完蛋了
模拟人生 红色警报 命令与征服.........
EA必定成下一个雅达利!!!
作者: arkangel    時間: 2008-02-25 12:17
从原文看T2在实质上已经认同了EA的策略
现在的态度不过是想利用GTA4再最后给自己提升一下价码

面对现实吧:EA就是爹
作者: 月夜精灵    時間: 2008-02-25 13:19
有钱的话那是很正常的,想开点吧
作者: bt12345678    時間: 2008-02-25 13:55
现在的游戏界越来越两极化了,希望不会那么的央中!
作者: doax123    時間: 2008-02-25 14:47
财大气粗 和“特硬”一样太猖狂 我想没可能的 我看这是炒作
作者: hank71102418    時間: 2008-02-25 14:55
看来楼上的说法
EA似乎只是在乎赚不赚钱商人
游戏好不好玩一点也不重视的样子
作者: x444    時間: 2008-02-25 17:19
至少在商业上他是成功的。
作者: atlasls    時間: 2008-02-25 19:04
EA现在出的游戏好玩的确实不多
不过自打上次动UBI的主意之后越来越有点要垄断欧美市场的意思
作者: lin8710    時間: 2008-02-25 20:31
遊戲到EA手上就是一整個不對勁
作者: xmd    時間: 2008-02-26 08:32
EA啊EA啊,看来以后GTA系列可以一年一作了==
作者: cloudys    時間: 2008-02-26 15:01
业界大势,没什么好奇怪的
作者: jusensen    時間: 2008-02-26 15:03
EA就是有钱啊,不愧是财大气粗。
作者: parsonli    時間: 2008-02-26 22:36
EA有钱的确厉害,不过我不希望T2被ea收购啊,以后玩gta的时候冒出个ea logo实在是有点不习惯
作者: ralphvan    時間: 2008-02-27 17:08
EA整合得太多,越来越臃肿了...但也不能说合并是坏事
作者: sb11111111    時間: 2008-02-28 20:23
Take Two 的大楼2年前被烧过一次火,估计没钱了……
作者: showmehand    時間: 2008-02-28 23:04
毁在EA手里的好游戏不少了,别再多几个了
作者: neoneva    時間: 2008-02-29 05:11
这消息真实度不高噢~~~~~要是真得被收购PC单机游戏上 EA基本称霸了
作者: jay725    時間: 2008-03-01 16:43
EA有钱啊 GTA说不定就被他给 挂了饿
作者: 爱堕落的人    時間: 2008-03-01 18:22
反对垄断,ea出的游戏大都是垃圾,害怕ea毁了2k系列
作者: 来须封真    時間: 2008-03-01 18:41
如果成功.单机离死不远了
作者: jesse    時間: 2008-03-04 12:31
EA有钱确实很强,将来gta中要冒出个ea的标志了。




歡迎光臨 2DJGAME! NOVO (https://bbs4.2djgame.net/home/) Powered by Discuz! X2.5